unity-menustack
0.1.0
A way to track unity menu navigation that doesn't suck too much
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Classes | |
class | BackMenuNavigator |
Represents a menu navigator that goes back (effectively closing the current menu) in the MenuRoot More... | |
class | BaseMenuNavigator |
Base for a control capable of navigating to a different Menu within a MenuRoot More... | |
class | DirectMenuNavigator |
Represents a menu navigator that navigates to a specific Menu in the MenuRoot More... | |
class | ExitMenuNavigator |
Represents a menu navigator that exits the application More... | |
interface | INavigator |
Defines a common interface that all navigators implement More... | |
class | NextMenuNavigator |
Represents a menu navigator that navigates the next Menu in the MenuRoot More... | |
class | RegexMenuNavigator |
Represents a menu navigator that navigates to the first Menu in the MenuRoot thats name matches some regex More... | |
class | SceneMenuNavigator |
Represents a menu navigator that loads a specific scene using the SceneManager More... | |
Enumerations | |
enum | INavigatorMethodNames { None = 0, Navigate } |
Internally defined names of INavigator methods for reference in other parts of the codebase More... | |
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Internally defined names of INavigator methods for reference in other parts of the codebase
This is a workaround for unity mono not supporting https://msdn.microsoft.com/en-us/library/dn986596.aspx