unity-menustack  0.1.0
A way to track unity menu navigation that doesn't suck too much
Classes | Enumerations
MenuStack.Navigation Namespace Reference

Classes

class  BackMenuNavigator
 Represents a menu navigator that goes back (effectively closing the current menu) in the MenuRoot More...
 
class  BaseMenuNavigator
 Base for a control capable of navigating to a different Menu within a MenuRoot More...
 
class  DirectMenuNavigator
 Represents a menu navigator that navigates to a specific Menu in the MenuRoot More...
 
class  ExitMenuNavigator
 Represents a menu navigator that exits the application More...
 
interface  INavigator
 Defines a common interface that all navigators implement More...
 
class  NextMenuNavigator
 Represents a menu navigator that navigates the next Menu in the MenuRoot More...
 
class  RegexMenuNavigator
 Represents a menu navigator that navigates to the first Menu in the MenuRoot thats name matches some regex More...
 
class  SceneMenuNavigator
 Represents a menu navigator that loads a specific scene using the SceneManager More...
 

Enumerations

enum  INavigatorMethodNames { None = 0, Navigate }
 Internally defined names of INavigator methods for reference in other parts of the codebase More...
 

Enumeration Type Documentation

◆ INavigatorMethodNames

Internally defined names of INavigator methods for reference in other parts of the codebase

This is a workaround for unity mono not supporting https://msdn.microsoft.com/en-us/library/dn986596.aspx