unity-menustack  0.1.0
A way to track unity menu navigation that doesn't suck too much
Public Member Functions | Protected Member Functions | List of all members
MenuStack.Navigation.BaseMenuNavigator Class Referenceabstract

Base for a control capable of navigating to a different Menu within a MenuRoot More...

Inheritance diagram for MenuStack.Navigation.BaseMenuNavigator:
MenuStack.Navigation.INavigator MenuStack.Navigation.BackMenuNavigator MenuStack.Navigation.DirectMenuNavigator MenuStack.Navigation.ExitMenuNavigator MenuStack.Navigation.NextMenuNavigator MenuStack.Navigation.RegexMenuNavigator MenuStack.Navigation.SceneMenuNavigator

Public Member Functions

virtual void Navigate ()
 Triggers navigation More...
 

Protected Member Functions

abstract Menu GetNavigationLocation ()
 Provides a location to navigate to, when navigation occurs More...
 

Detailed Description

Base for a control capable of navigating to a different Menu within a MenuRoot

Member Function Documentation

◆ GetNavigationLocation()

abstract Menu MenuStack.Navigation.BaseMenuNavigator.GetNavigationLocation ( )
protectedpure virtual

◆ Navigate()

virtual void MenuStack.Navigation.BaseMenuNavigator.Navigate ( )
virtual

The documentation for this class was generated from the following file: