unity-menustack
0.1.0
A way to track unity menu navigation that doesn't suck too much
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Base for a control capable of navigating to a different Menu within a MenuRoot More...
Public Member Functions | |
virtual void | Navigate () |
Triggers navigation More... | |
Protected Member Functions | |
abstract Menu | GetNavigationLocation () |
Provides a location to navigate to, when navigation occurs More... | |
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protectedpure virtual |
Provides a location to navigate to, when navigation occurs
Implemented in MenuStack.Navigation.ExitMenuNavigator, MenuStack.Navigation.SceneMenuNavigator, MenuStack.Navigation.RegexMenuNavigator, MenuStack.Navigation.BackMenuNavigator, MenuStack.Navigation.DirectMenuNavigator, and MenuStack.Navigation.NextMenuNavigator.
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virtual |
Triggers navigation
Implements MenuStack.Navigation.INavigator.
Reimplemented in MenuStack.Navigation.ExitMenuNavigator, MenuStack.Navigation.SceneMenuNavigator, and MenuStack.Navigation.BackMenuNavigator.