unity-menustack  0.1.0
A way to track unity menu navigation that doesn't suck too much
Public Member Functions | List of all members
MenuStack.RuntimeMenuTagger Class Reference

The menu tagger that's used at runtime to find and tag menus in a given hierarchy More...

Public Member Functions

 RuntimeMenuTagger (Transform root, string menuPrefix, string overlayPrefix)
 Default ctor More...
 
IEnumerable< MenuTag ()
 Tag and get results More...
 

Detailed Description

The menu tagger that's used at runtime to find and tag menus in a given hierarchy

Constructor & Destructor Documentation

◆ RuntimeMenuTagger()

MenuStack.RuntimeMenuTagger.RuntimeMenuTagger ( Transform  root,
string  menuPrefix,
string  overlayPrefix 
)

Default ctor

Parameters
rootroot of the heirarchy
menuPrefixprefix for menus
overlayPrefixprefix for overlays

Member Function Documentation

◆ Tag()

IEnumerable<Menu> MenuStack.RuntimeMenuTagger.Tag ( )

Tag and get results

Returns
tag results

The documentation for this class was generated from the following file: